Thales
Raising employee awareness of best practices
in cybersecurity
Context
Cyberattacks are on the rise, threatening information system security, including that of Thales Group, a global leader in high technology and a frequent cyberattack target.
To safeguard its assets, Thales relies on training its technical teams (Red Team and Blue Team) and fostering an internal cybersecurity culture, which aids in detecting and thwarting attacks by raising employee awareness of best practices.
Need
In response to cybersecurity challenges, Thales launched a Serious Game for its 86,000 employees, accessible without prerequisites and playable independently on mobile, tablet, or PC in 30-minute sessions. This gamified experience places the learner at the center of the simulation to encourage long-term retention.
The Serious Game is designed for quick international deployment via an LMS, allowing for training compliance tracking. The goal of CyberSmart is to improve cybersecurity behaviors by encouraging employees to assess their daily actions.
Solution
Thales Group partnered with Serious Factory to create an educational simulation addressing its cybersecurity needs using VTS Editor. Led by Marc-Henri MARIUS and the expertise of Serious Factory, an interactive experience was crafted, inspired by games like Phoenix Wright and Cluedo, where learners assume the role of a colleague investigating a critical security issue.
The Serious Game is deployed within Thales through the LXP VTS Perform platform, which allows for easy internal deployment and provides detailed game statistics. It is also publicly available via Serious Factory to raise cybersecurity awareness.
Benefits
For several years, the Thales Group has collaborated with Serious Factory on digital educational projects created with VTS Editor. Following Destination Proxima Thalesio in 2019, aimed at raising awareness of HSE policies, the release of CyberSmart reinforces Thales' commitment to Digital Learning in transforming internal practices
Recently deployed at Thales, the simulation has already been explored by over 50 training professionals, showcasing the effectiveness of storytelling in Digital Learning for enhancing engagement. The CyberSmart simulation is freely accessible for anyone interested in trying it.
At the outset, we wanted to develop a positive educational action, which would lead to a pedagogical reflection on our individual and collective practices, and which could also take the form of a slightly innovative project to enable attendees to embody, embody, reflect on and deconstruct the codes and mysteries socially constructed around cybersecurity. This is precisely what the CyberSmart experience provides, with its immersive and experiential potential.
Data & Technical Lab Manager | Digital Learning IT Manager
Thales
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