VTS Editor - Getting started, Gamification and Methodologies

Develop your learners' know-how and interpersonal skills by designing your first immersive learning experiences using VTS Editor, with exercises tailored to your needs.

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On‑site training
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Beginner level
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For up to 5 people
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2 days
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ODL or on‑site
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PREREQUISITES

  • Knowledge of Mac or Windows computer environments;
  • Know how to design classroom and/or distance learning sequences and scenarios;
  • Have a draft simulation teaching scenario to build and implement, for use with VTS Editor software.
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TRAINING OBJECTIVES

  • Know and be able to use all VTS Editor authoring software functions;
  • Use VTS Editor to design your own immersive simulations;
  • Know and be able to use the 9-point method to create a VTS Experience;
  • Enhance the relevance of its immersive experience pedagogical design;
  • Learn and assimilate new techniques for pacing and scripting immersive Experiences.
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TRAINING PLAN

  • Discover immersive learning and the levers of gamification;
  • Structure and improve your work using our design and scripting methodologies;
  • Get to grips with VTS Editor to create your own simulation;
  • Best practices and application advice for your personal project.
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TARGET AUDIENCE

  • Instructional designers, training managers, instructional engineers, digital learning project managers, training managers, trainers;
  • Anyone in charge of training who wants to integrate experimental courses into their face-to-face, blended or e-learning training programs.
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ACCESSIBILITY

Anyone over 18. Handicapped access ‑ on request.

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COURSE DURATION

Total : 2 days (14h)
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Contact us at +33 (0)1 70 71 98 40 or send us a message.