VTS Editor - Getting started
Develop your understanding and practice of VTS Editor and its basic functions by designing a first immersive learning experience, through exercises and the reproduction of a beginner-friendly example.
- Knowledge of Mac or Windows computer environments;
- Have the VTS Editor software installed on your computer with an active license;
- Have completed the "Introduction to VTS Editor" and "Onboarding training" experiences on VTS Perform (sent prior to training);
- Access to Google Meet.
- Know and be able to use the following information blocks: Speech, Message, Emotion, Slideshow, Foreground, Sound, Video, Media selection;
- Know and be able to use the following interaction blocks: Sentence choice, Media click, True-false, Quiz;
- Master the basics for creating a simple, linear storytelling;
- Export and publish VTS experiences and understand deployment on different platforms (LMS, mobile, Web, VTS Perform);
- Discover the basics of Juicy Learning® and the perspectives offered by the VTS suite.
- Discovering VTS Editor experiences and distribution methods;
- Getting started with VTS Editor;
- Setting up a scenery and vocalization;
- Deepening the first fifteen information and interaction blocks;
- Basics of Scripted Instructional Design Methodology;
- Deployment and statistics feedback with VTS Editor.
- Instructional designers, training managers, instructional engineers, digital learning project managers, training managers, trainers;
- Anyone in charge of training who wants to integrate experimental courses into their face-to-face, blended or e-learning training programs.
Anyone over 18. Handicapped access - on request.
- E-learning experiences: Onboarding (15 minutes) and end-of-course questionnaire (5 minutes);
- Distance learning lasting 7 hours (2x3h30);
- Allow 2h30 for practical exercises between the two sessions.