Features
of VTS Editor – INFINITY Pack
Réalité Virtuelle (VR)
VTS Editor allows you to create Virtual Reality (VR) projects for mobile Cardboard.
This section presents all the impacts of Virtual Reality on the design of an Experience with VTS Editor.
>
More details...
Have your characters talk to each other to illustrate an everyday situation where you want to immerse the learner in a particular context.
>
More details...
For a better immersion, add sound effects, ambient sounds or music to your modules. The sounds can be integrated punctually or in a loop.
>
More details...
The facial emotions of our interlocutors sometimes speak louder than the words themselves.
Add realism to your modules by integrating facial emotions to your 3D characters. Learners can then work on non-verbal communication.
>
More details...
Work on the unspoken words in your modules thanks to animations based on the body language of your 3D characters.
>
More details...
Resources
and information
Rich multimedia features
Allows a short textual information to be displayed to the learner, to convey information at a specific time.
>
More details...
Make your modules more dynamic with video integrations.
>
More details...
Allows you to display a series of images accompanied by texts that you can vocalize if necessary.
>
More details...
Integrate images or videos in your decorations.
Examples: integrate photos in a frame on a wall, a video running on a TV or PC.
>
More details...
Have your learners interact between their courses and web pages. Useful function to send them to online resources.
>
More details...
Interaction block
Engage your learners and have them interact in your modules
As practice is key to improving information retention, clickable areas will allow learners to trigger actions within your educational experiences.
Examples: press buttons on a machine, retrieve objects, animate a 2D graphic interface.
>
More details...
Stop linear modules and create branching scenarios that allow you to have different paths depending on the choices made by the learners.
>
More details...
Allows you to make predefined locations in your sets clickable. This function is very much used in 360 and VR sets.
>
More details...
Coupling the variables with this functionality, you can personalize the learner's path according to the data entered in the form.
For example: create texts with holes, ask the learner to type a code, retrieve his first name and use it in the module, etc.
>
More details...
Allows to propose a True or False choice following the statement of a proposition, thus creating a different scenario branching according to the chosen answer.
>
More details...
Diversify your questions in many different ways: text, thumbnail-text, images, image-text, and create different story branches depending on the learner's answers.
>
More details...
This block allows you to define a drag and drop interaction for the learner. He will have access to an interface allowing him to drag and drop items (texts and/or images) into the right category.
>
More details...
Gamification
These features offer a personalized scripting of your modules.
Challenge your learners with points that you can set according to the choices, actions or correct answers of your learners.
>
More details...
The badge gives your learners a rewarding look when they obtain a new skill.
>
More details...
This feature allows you to save a resource (image, video, PDF) during your educational experience.
Example: find a key in a room to open a safe, use a map to navigate in a virtual city, look at resources to advance in your scenario...
>
More details...
Allows you to include a countdown function, stopwatch or timer in the scenario depending on the educational objectives, the challenge is an interesting engine for the engagement of your modules.
>
More details...
Scripting
These features allow you to customize your module
Customize your learner's path according to their choices and answers made in the module. This feature does not require any technical skills.
>
More details...
This block checks the status of one or more flags and triggers its outputs according to the conditions you have set.
>
More details...
Variables allow you to customize the path of your learners. For example, you can change the learner's path according to their skill scores, according to their actions, according to what they type in a form, create game mechanics, etc.
>
More details...
This block allows you to create story branches
according to the variables you have created.
>
More details...
Allows the learner to see or hide resources (images, videos, PDFs) at a specific point in the scenario. This makes it possible, for example, to hide aids as the learner acquires skills.
>
More details...
Alternate the path of your module after a certain number of passes on a step of your module.
Example: a learner makes the same mistake several times on the same question, after the 3rd identical mistake, offer him content so that he can pass this step.
>
More details...
The Web Request block allows to establish a communication between a VTS scenario and a web service thanks to APIs.
>
More details...
Eliminate the lassitude of linear training by offering this "Random" block that allows you to randomly take different paths in your educational scenarios.
>
More details...
Allows you to orient the learner's point of view to a specific location within a 360° setting. Thanks to this feature, you can, for example, force the learner to look at something specific.
>
More details...
Allows the learner's point of view to be fixed at a specific location, within a 360° setting.
>
More details...
Allows you to perform a series of actions in a specific order.
>
More details...
Allows you to create a text file summarizing certain actions at the end of the scenario, which will be saved on the learner's computer.
>
More details...
Allows the learner to "teleport" to specific points in the scenario, in order to make certain choices again.
>
More details...
Allows you to take a break in the course of the scenario, in order to temporize events that should not follow each other too quickly.
>
More details...
Design assistance blocks
These blocks allow you to improve the organization of your graph.
The scene level is composed of a set (with characters), and a graph defining the course of the scene.
>
More details...
To simplify the reading of the graphs, it is possible to group several blocks into a single block.
>
More details...
This block allows you to merge several links into one to improve the readability of your graph.
>
More details...
This block allows you to annotate your graph.
Useful as a reminder or for team productions!
>
More details...
This block is generated in case of a block error on your graph.
>
More details...
Generate many synthesized voices in 1 click.
>
More details...
A catalog of 44 characters and 49 sets.
>
More details...
Background Configurator.
>
More details...
A spellchecker for 40 languages.
>
More details...
During each action, an auto-save is automatically performed.
Customize the graphical interface of modules.
>
More details...
Design your modules without the help of an internet connection.
Integrate and manage multiple multimedia content in your modules: video, PDF, images and text.
>
More details...
Instantly view the results of your modules without having to compile them first.
>
More details...
Add skills to your modules allowing you to add notes and analyze your learners' progress.
>
More details...
Deployment and
learning analytics
VTS Editor is compatible with 99% of the LMS on the market.
>
More details...
At the end of each module you can bring up the scores of your learners to analyze them: SCORM.