Serious Factory : e-learning, serious games
  • Products
    • VTS Editor The E-Learning Game Changing Creator Software
    • VTS Perform Deploy Training & Manage Performance
  • Services
    • We Build for You Discover our expertise
    • Our Training Programs Master Virtual Training Suite With Our Training
  • Pricing
  • Resources
    • E‑Learning Solutions
      • Serious Games
      • Gamified E‑Learning modules
      • Business Games
      • Role‑playing scenarios
      • Pedagogical Escape Games
      • Interactive Presentations
    • Client Success Stories
    • What Our Clients Say
    • White papers
    • Blog
    • Documentation
  • Contact Us
logo account
  • My Account Manage your Subscriptions and Teams
search
FREN
  • 🏛
  • News
  • E-learning
  • Educational Methods
  • Educational Sciences
  • Learning by Doing: The Key to Effective E-Learning

    Learning by Doing: The Key to Effective E-Learning

    Jul 3, 2025

    —

    E-learning News

    Many e-learning programs don’t lack content, they lack impact. 😉 Have you ever taken a “mandatory” module at work? A series of slides, a few quizzes, an automatic certificate… and nothing changes in your actual practice.You’re not alone: this type of training is still the norm. Yet it rarely delivers on its promise. Worse, it…

    Read more: Learning by Doing: The Key to Effective E-Learning
  • Create an E-learning Module in 2025

    Create an E-learning Module in 2025

    Jun 27, 2025

    —

    E-learning News

    Open PowerPoint. Add a few visuals. Insert a quiz. For years, that passed as “digital learning.”But in 2025, that just doesn’t cut it anymore. Learners have changed. So has the context. And tools need to follow. Today, create an e-learning module is more like telling a story. You’re putting learners in real-life situations where they’re…

    Read more: Create an E-learning Module in 2025
  • When e-learning adapts to the learner: towards tailored training

    When e-learning adapts to the learner: towards tailored training

    Jun 20, 2025

    —

    E-learning News

    In a rapidly changing work environment, professional training has never been more critical. But given the diversity of profiles, skill levels, and needs, one question arises: can we still offer the same training to everyone? Increasingly, digital learning stakeholders are realizing one essential fact: e-learning must adapt to the learner, not the other way around.…

    Read more: When e-learning adapts to the learner: towards tailored training
  • The errors to avoid when creating a gamified e-learning module

    The errors to avoid when creating a gamified e-learning module

    May 9, 2025

    —

    E-learning News

    Gamification is a powerful strategy to improve engagement and learning in e-learning modules. By incorporating game mechanics, you can boost learner motivation and promote better knowledge retention. However, some errors may compromise the effectiveness of this approach. Here are the main mistakes to avoid when creating a successful gamified e-learning module. Why is avoiding these…

    Read more: The errors to avoid when creating a gamified e-learning module
  • Training Evaluation: Do’s and Don’ts

    Training Evaluation: Do’s and Don’ts

    Feb 6, 2025

    —

    E-learning

    Training evaluation is a key issue for companies and training organizations, ensuring effective and measurable learning. An effective training evaluation allows you to measure the real impact of learning on skills and business performance. However, it is easy to fall into certain traps that distort results and prevent a proper analysis of the concrete effects…

    Read more: Training Evaluation: Do’s and Don’ts
  • Immersive Learning myth n°3, “it’s not effective”

    Immersive Learning myth n°3, “it’s not effective”

    Jul 15, 2021

    —

    E-learning

    We have seen in our previous articles that Immersive Learning is not necessarily expensive or difficult to implement. And yet, one of the most difficult obstacles remains the question of the effectiveness of this type of training. Let’s take a closer look at the third myth of Immersive Learning: “Immersive Learning is not effective”.

    Read more: Immersive Learning myth n°3, “it’s not effective”
  • Immersive Learning myth n°2, “it’s expensive!”

    Immersive Learning myth n°2, “it’s expensive!”

    Jul 8, 2021

    —

    E-learning

    What are the reasons for some companies to outsource the design of their Immersive learning content? Well, one of these obstacles is the price. Today Serious Factory tackles the second preconceived idea: “Immersive Learning is expensive”.

    Read more: Immersive Learning myth n°2, “it’s expensive!”
  • Minimalism, a good idea for your Digital Learning training path in 2021?

    Minimalism, a good idea for your Digital Learning training path in 2021?

    Jun 17, 2021

    —

    E-learning

    Advanced graphics, animations, interactivity… We tend to think that professional training needs a high level of media to be attractive, engaging and memorable for the learner. What if the opposite was also true in 2021? Let’s take a look at minimalism in Digital Learning.

    Read more: Minimalism, a good idea for your Digital Learning training path in 2021?
  • The challenges of training with virtual simulation in 2021

    The challenges of training with virtual simulation in 2021

    May 28, 2021

    —

    E-learning

    In 2019, Serious Factory published the white paper “Never the first time…” which highlighted how professionals from all sectors of activity use Digital Learning to train learners with real virtual simulations, aiming to develop skills and get them as involved as possible in their training. 2 years later, how did the situation evolve and what…

    Read more: The challenges of training with virtual simulation in 2021
Serious Factory logo
Who are we? Become a Partner Contact Financing
Terms and conditions Legal notice Privacy policyCookie settings
+33 (0)1 70 71 98 40 24 Quai Gallieni
92150 Suresnes
France
linkedinyoutube
SERIOUS FACTORY SAS © 2023