VTS Editor - Getting started, Gamification and Methodologies

Develop your learners' know-how and interpersonal skills by designing your first immersive learning experiences using VTS Editor, with exercises tailored to your needs.

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Tutored coaching
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Beginner to intermediate level
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1 person
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9h30
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ODL
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PREREQUISITES

  • Knowledge of Mac or Windows computer environments;
  • Have the VTS Editor software installed on your computer with an active license;
  • Have a draft simulation scenario to build and implement, for use with VTS Editor software.
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TRAINING OBJECTIVES

  • Know and be able to use all VTS Editor authoring software functions;
  • Use VTS Editor to design your own immersive simulations;
  • Learn and use our scripted instructional design methodology;
  • Learn and use gamification tips in VTS Editor;
  • Select, assemble and deploy VTS Experiences on different platforms (LMS, mobile, Web).
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TRAINING PLAN

  • Getting started with VTS Editor;
  • Advanced gamification with clickable zones;
  • Deepening of technical blocks ("flags", "counter"...);
  • Methodology for scripted instructional design;
  • Personalized coaching on how to achieve your first experience;
  • Deployment and statistics feedback with VTS Editor.
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TARGET AUDIENCE

  • Instructional designers, training managers, instructional engineers, digital learning project managers, training managers, trainers;
  • Anyone in charge of training who wants to integrate experimental courses into their face-to-face, blended or e-learning training programs.
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ACCESSIBILITY

Anyone over 18. Handicapped access ‑ on request.

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COURSE DURATION

  • Diagnostic interview (30 minutes);
  • 6 distance learning sessions lasting 1h30 each.
Total : 9h30
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